Archive for the 'Designing' Category

…are more tweaking.
I sat down and played Pax with Heather and Gerald.  Both had played Wag the Wolf several times.  Heather had seen a previous version of Pax, so she was pretty familiar with it.
We played two games, both aborted mid-game; the first in Round 2, the second at the end of Round 3.  This [...]


Let’s get the Prolix renaming update out of the way first.  The new name will be: Prolix.
That’s right.  None of the candidates really grabbed me, and I figure that if I put the game out on the iPhone, I can always call it “Prolix, from [REDACTED GAME COMPANY].”  Or “Gil Hova’s Prolix.”  Or “Reiner Knizia’s [...]


You might have heard some hubbub about the Dallas Cowboys’ new stadium.  One of its distinguishing features is a giant four-sided HDTV that hangs from the roof.  The thing is a beast; it stretches from one 20-yard line to the other.

The problem is, it’s a little low.  It’s low enough that during a preseason game, [...]


I am renaming Prolix. I won’t get into why I’m renaming it, but I do have good reason to.
Just like with Pax Robotica, I asked friends on Twitter and Facebook to help me brainstorm.
For awhile, I wanted to base the title off the word “Lexicon.”  As I was getting into the shower yesterday morning, [...]


Catching up

03Aug09

Well, yeah, it’s inevitable that any part-time blogger falls off the wagon and stops updating.  In my defense, things got really hairy in my life for awhile.  They’re starting to come together.  In no particular order…
July is always a crazy month for me, because I have to get my games ready for Dexcon and Protospiel.  [...]